Svelte Range Slider - Flowbite

Get started with the range component to receive a number from the user anywhere from 1 to 100 by sliding form control horizontally based on multiple options

The range component can be used as an input field to get a number from the user based on your custom selection (ie. from 1 to 100) by using a sliding animation.

Setup #

  • Svelte
<script>
  import { Range } from 'flowbite-svelte';
</script>

Range slider example #

  • Svelte
<script>
  import { Range, Label } from 'flowbite-svelte';
</script>

<Label>Default range</Label>
<Range id="range1" />

Disabled state #

  • Svelte
<script>
  import { Range, Label } from 'flowbite-svelte';
</script>

<Label>Default range</Label>
<Range id="range-disabled" disabled />

Binding value #

Use bind:value to bind the range input value as seen the the following examples.

Min and max #

Value: 5

  • Svelte
<script>
  import { Range, Label } from 'flowbite-svelte';
  let minmaxValue = 5;
</script>

<Label>Min-max range</Label>
<Range id="range-minmax" min="0" max="10" bind:value={minmaxValue} />
<p>Value: {minmaxValue}</p>

Steps #

Value: 2.5

  • Svelte
<script>
  import { Range, Label } from 'flowbite-svelte';
  let stepValue = 2.5;
</script>

<Label>Range steps</Label>
<Range id="range-steps" min="0" max="5" bind:value={stepValue} step="0.5" />
<p>Value: {stepValue}</p>

Sizes #

  • Svelte
<script>
  import { Range, Label } from 'flowbite-svelte';
</script>

<Label>Small range</Label>
<Range id="small-range" size="sm" />
<Label>Default range</Label>
<Range id="default-range" size="md" />
<Label>Large range</Label>
<Range id="large-range" size="lg" />

Unknown attributes #

Since we added $$restProps to input field, you can contain the props which are not declared with export. It will pass down other unknown attributes to an element in a component.

Component data #

The component has the following props, type, and default values. See types page for type information.

Search-input styling #

Use the class prop to overwrite the default class.

Props, events, and slots

References #